
OH, HEY!!
It’s pretty hard to describe myself – even harder when you need to be concise! Haha!
I'm Abhay Singh, a full-time professional and part-time freelance Game Artist, Technical Artist, and Game Developer from India with almost 12 years of experience. I bring a strong background in 3D asset creation, environment design, and architectural visualization, combined with expertise in game engines like Unity, Unreal Engine 4, Godot, and Construct3. Throughout my career, I’ve led projects, coordinated cross-functional teams, and managed stakeholder relationships to ensure smooth, high-quality project delivery.
I’m skilled in areas like level design, UI/UX, project management, and technical consulting, and I use tools like Asana, Trello, Git, and ClickUp for streamlined project workflows. My passion for all forms of art—digital, traditional, 3D, 2D, animation, and music—drives me to push both creative and technical boundaries, always seeking new knowledge and growth as an Technical artist and developer.
Height: 5"6
Eye Color: Brown
Hair Color: Black
Location: New Delhi, INDIA

One of the most important things that I’ve learned over my 12 years of experience in the gaming industry was that “everyone has something to learn, everyone has something to teach”. This simple sentence works like a mantra for me, it helps me to be more professional and respectful with my teammates, have more appreciation for teamwork and never put my ego before other people’s opinions.
I’m a self-taught artist – every skill that I have was developed studying by myself and from my extensive industry experience. I’m responsive, strong-minded, dedicated to my work and most important: I’m adaptive. Learning new tools, pipelines, workflows or techniques was never a problem for me. Everything new to me I face as a new challenge, so when I learn something, I try to apply it to my work immediately, master it and evolve it.
One of the greatest achievements in my career is that I always avoid the “comfort zone”. Being good at something doesn’t mean that you can be satisfied with it. There’s always more that you can achieve, that you can improve… there’s always more that you can do to achieve a better result. For example, If you are satisfied with the quality, you can try to become faster.
Like I’ve said before, I’m passionate about what I do – and there is no way to keep a long face while you’re doing something enjoyable! So even with short deadlines and working under pressure, I always try to keep the good mood in everything I do. If you’re working with passion and joy, there’s no way to get bothered with what you’re doing.
Last but not least, I would also like to thank everyone who helped me somehow in my “enjoyable ride” in all these years of working, learning and everything else that could have been done to make me a better artist, a better professional and most of all, a better human being.
Thank you so much for your time reading about me and viewing my portfolio.
Live long and prosper,
A.K.Singh
Skills
Software proficiency











